Newsletter 39: Difference between revisions
(Created page with "{{Article |Main Navigation=No |Newsletter=Yes |Project=No |Date=2024-11-15 |Draft=No }} __NOTOC__ == 👋 Welcome == Hello there dear reader! We hope you are well and are getting through these hectic times safely. Before we get into it, we just wanted to say we are so surprised and excited to see the fantastic response to our TouchDesigner Day! We see that there are many people on the waiting lists for the workshop, so when time moves closer to the day and you a...") |
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== 👋 Welcome == | == 👋 Welcome == | ||
Hey everyone, please enjoy the collection of upcoming events, open calls, and opportunties we have gathered over the past two weeks. | |||
Until next time, (👉゚ヮ゚)👉 | |||
Any feedback or suggestions? feel free to reach out to us via email to [email protected] | |||
'''[https://conceptnull.substack.com/subscribe Subscribe]''' | '''[https://conceptnull.substack.com/subscribe Subscribe]''' | ||
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== 📖 Articles == | == 📖 Articles == | ||
<hr> | <hr> | ||
<h4>''' | <h4>'''Conan McIvor | The Estate Exhibition | Pallas Projects/Studios'''</h4> | ||
In this interview, Conan delves into the inspirations and themes behind The Estate, an artwork that explores the lives of young working-class men in Belfast during the pandemic. Through elements of visual installation, theatre, social media, pop culture, music, and dance, the exhibition addresses complex issues such as masculinity, body image, emotional relationships, and perspectives on sexuality and gender. | |||
Built using Unreal Engine 4, The Estate aims to engage a young male working-class audience often overlooked in the arts. The project captures their voices and experiences in familiar, colloquial language, creating a unique and relatable environment—think Grand Theft Auto meets Dublin Oldschool. | |||
'''[https:// | '''[https://www.youtube.com/watch?v=kvQxepeRKgU Link]''' | ||
<p>​</p> | <p>​</p> | ||
<h4>'''The Nature of Code | <h4>'''Daniel Shiffman on The Nature of Code'''</h4> | ||
Did you get a chance to have a read of the Nature of Code since our last newsletter? | |||
If so, check out Tim Rodenbroekers' lovely blogpost about his conversation with Daniel Shiffman. | |||
'''[https:// | '''[https://timrodenbroeker.de/daniel-shiffman/ Link]''' | ||
<p>​</p> | <p>​</p> | ||
<h4>''' | <h4>'''e-flux: Holly Herndon and Mat Dryhurst’s “The Call”'''</h4> | ||
A look into Holly Herndon and Mat Dryhurst work 'The Hearth' from George Kafka. | |||
'''[https://www. | '''[https://www.e-flux.com/criticism/641034/holly-herndon-and-mat-dryhurst-s-the-call Link]''' | ||
<p>​</p> | <p>​</p> |
Latest revision as of 16:54, 14 November 2024
👋 Welcome
Hey everyone, please enjoy the collection of upcoming events, open calls, and opportunties we have gathered over the past two weeks.
Until next time, (👉゚ヮ゚)👉
Any feedback or suggestions? feel free to reach out to us via email to [email protected]
📖 Articles
Conan McIvor | The Estate Exhibition | Pallas Projects/Studios
In this interview, Conan delves into the inspirations and themes behind The Estate, an artwork that explores the lives of young working-class men in Belfast during the pandemic. Through elements of visual installation, theatre, social media, pop culture, music, and dance, the exhibition addresses complex issues such as masculinity, body image, emotional relationships, and perspectives on sexuality and gender.
Built using Unreal Engine 4, The Estate aims to engage a young male working-class audience often overlooked in the arts. The project captures their voices and experiences in familiar, colloquial language, creating a unique and relatable environment—think Grand Theft Auto meets Dublin Oldschool.
Daniel Shiffman on The Nature of Code
Did you get a chance to have a read of the Nature of Code since our last newsletter? If so, check out Tim Rodenbroekers' lovely blogpost about his conversation with Daniel Shiffman.
e-flux: Holly Herndon and Mat Dryhurst’s “The Call”
A look into Holly Herndon and Mat Dryhurst work 'The Hearth' from George Kafka.